Change Log

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1:32PM 1/4/2015

Post  Donitz on Sun Jan 04, 2015 3:33 pm

Sorry guys but I decided to add the SKS and Benelli to the worth menu.
So that means that ur shit will be resetted Sad
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9:51 AM - 1:40AM 10/6-7/2014

Post  Donitz on Tue Oct 07, 2014 2:45 am

Added 77 maps to the map cycle.

**all for my sweet and precious lamb chops <3

zs_barren
zs_asylum_v6
zs_bms_offices
zs_abandoned_officepanic
zs_afterseven_b
zs_asc_house6
zs_bog_pubremakev1
zs_boohouse_v2
zs_brickhome_final
zs_buntshot_v2
zs_cabin_v2
zs_chambers_v6
zs_checkpoint_b6
zs_dam_v2
zs_darkvilla_v2
zs_deadhouse_b4
zs_deadmount
zs_decommissioned
zs_dezecrated_va
zs_doom_e1m1
zs_dystopian_apartments
zs_eaglecity_fourside_b3
zs_farmers_v2
zs_fear_tower_final
zs_fearhouse_v3
zs_fireforest_redo_v3
zs_forgotten_town_v3
zs_fort
zs_gu_frostbite_v2
zs_hazard_v3
zs_humidity
zs_imashouse_final
zs_infected_facillity
zs_infected_square_v1
zs_infirmary
zs_inversion_v3
zs_korsakovia
zs_last_mansion_v2
zs_lost_coast_house_v2
zs_lost_faith_ptx1
zs_lost_isle_v3
zs_lostfarm_final
zs_nastiesthouse_b4
zs_nastyhouse_v3
zs_nestlings_v2
zs_noir
zs_nysc_b4a
zs_office_v1
zs_overran_city_final
zs_raunchierhouse_fixed2
zs_relic
zs_residentevil_v2
zs_shithole_finalised
zs_silenthill_b2
zs_skyscraper_b3
zs_snow_v2
zs_summit_b1
zs_swimming_pool_v2
zs_the_citadel
zs_the_house_of_doom
zs_towercastlev2_5
zs_towerv2_daytime
zs_town_b1_7
zs_tug_hut
zs_tunnels_fixed_v2
zs_twilight
zs_twilighttudor_v3
zs_underpass_330
zs_urban_roofs_v1_fixed
zs_vault_106_v8
zs_ventilation
zs_villagehouse_final
zs_viruslabs_remake_v2
zs_winter_warehouse_v5
zs_winterforest_v2
zs_xcom
zs_zombiesonaplane_beta
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10/3/2014

Post  Donitz on Sat Oct 04, 2014 3:09 am

Adding Halloweenie stuff to server all month long.

Added skeleton sounds for skeleton zombie

Replaced normal zombie with skeleton

Added Pumpkin heads to those that have The Arsenal Crate in their inventory

Added map to cycle, zs_dl_urbandecay_halloween
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3:00pm EST 9/30/2014

Post  Donitz on Tue Sep 30, 2014 4:08 pm

-Pyramid Head now Twitches
-Pyramid Head SWEP.MeleeDamage = 55 {before SWEP.MeleeDamage = 35}
--Ragdolls humans and sends them to Niflheim
--Stomp reach infinite
-Removed Points Shop temporarily
-Fixed Incendiary rounds world model to fit in handsrather than belly
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New Maps Added

Post  Donitz on Sat Feb 22, 2014 6:36 pm

zs_obj_enervation_v14.ain
sprucecape_beta.bsp
sprucecape_charley.bsp
zs_apehouse.bsp
zs_cul_de_sac.bsp
zs_dirtyapartment.bsp
zs_hollowchurch.bsp
zs_house_outbreak_fixed_v2.bsp
zs_scrapyard.bsp
zs_splinter.bsp
zs_SpruceCape_alpha.bsp
zs_warehouse_v2.bsp
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Re: Change Log

Post  Donitz on Thu Feb 20, 2014 10:35 pm

Added New Maps

ze_blackmesa_escape_final
zm_desolo
zm_midwich_1f_final
zm_panic
zs_dl_kakariko_village_b6
zs_dl_mojave_b3
zs_obj_lambdacorev15
ze_FFVII_Mako_Reactor_v5_3
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Re: Change Log

Post  Pengull on Thu Jan 23, 2014 11:55 pm

Thirdperson! Very Happy
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Re: Change Log

Post  Donitz on Thu Jan 23, 2014 3:50 pm

{added third person view
[type up_thirdperson 1 in console, 0 to disable]
*comes with crosshairs, ask donny for temporary color change
}

{added shell shock
*still needs work done
}

{added combine radio enable sounds
*npc\metropolice\vo\on1.wav
npc\metropolice\vo\off2.wav
}

{added lukiey bomb to arsenal crate
*100pts
)
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+1

Post  FerretFTW on Tue Dec 31, 2013 8:49 am

Donitz wrote:{added grapeshooter
[craft two peashooters]
*fully automatic
}

{fixed overcharged knife}
*SWEP.Primary.Delay = 0.77
}

{New Year's notice !motd page
*PENDING
}
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3:30 am 12/31/2013

Post  Donitz on Tue Dec 31, 2013 8:46 am

{added grapeshooter
[craft two peashooters]
*fully automatic
}

{fixed overcharged knife}
*SWEP.Primary.Delay = 0.77
}

{New Year's notice !motd page
*PENDING
}
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Re: Change Log

Post  Pengull on Sat Aug 31, 2013 11:10 am

Lord Xavior 3.10 wrote:ROF of the Tosser SMG has been doubled. Resupply refill amount for the pistol has been increased to 48 rounds, SMG ammunition has been increased 80 rounds.
Pure awesomeness!
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Re: Change Log

Post  Xavior 3.10 〠 on Fri Aug 30, 2013 11:20 pm

ROF of the Tosser SMG has been doubled. Resupply refill amount for the pistol has been increased to 48 rounds, SMG ammunition has been increased 80 rounds.
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Re: Change Log

Post  Vakorc on Fri Aug 23, 2013 11:58 pm

The boys recently added Houndeye, a dog-like zombie that explodes in place. Great for breaking barricades. It's the new chem.

And something a little less recent would be the RTD. People seem to love the shit out of that.
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Change Log

Post  Xavior 3.10 〠 on Fri Aug 23, 2013 12:25 pm

You can post anything that has recently changed in the server. Enjoy!
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Re: Change Log

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